An anthology of browser escapes, played in order and earned in order. Three tenses — one hand behind all of them. Choose when to begin.
Two trilogies, opened in their own time and their own colour. Finish a chapter, keep what it taught you — the next door asks for it.
You wake in a locked stateroom on a ship you never boarded. A stateroom, a chart room, a lighthouse — and one promise carried across the sea.
Sealed. Enter the code that opened the stateroom door in Chapter I.
Sealed. Enter the word you transmitted from the Meridian's wireless in Chapter II.
A film star presses a locker key into your hand at the gate and vanishes. A terminal, a transatlantic jet, a customs hall — and an affair that was only ever the cover for the scandal.
Sealed. Enter the seat you boarded Flight 077 in.
Sealed. Enter the word you sent from the teleprinter in Chapter II.
You buy an abandoned storage unit at auction, sight unseen. It went to auction because the owner stopped paying — and everything inside says they didn't mean to stop anything. You come to know a stranger entirely through the data they left behind.
You wake alone on a relay-and-beacon station whose light has gone out — a lantern strung between two systems, failing, its keeper gone. A ship is inbound through the dark, and it is relying on a light you'll have to relight yourself.
Sealed. Enter the bearing the relief was inbound on.
Sealed. Enter the word the beacon logged when it lit.